Initialize engine version: 2017.1.0f3 (472613c02cf7)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce GTX 980M (ID=0x13d7)
    Vendor:   NVIDIA
    VRAM:     3072 MB
    Driver:   26.21.14.4259
Begin MonoManager ReloadAssembly
Platform assembly: E:\Projects\Game\KindOfPuzzlePrototype2.5\Releases\1.0.6.steamless\Windows\x86\Dawn of a Soul_Data\Managed\UnityEngine.dll (this message is harmless)
Loading E:\Projects\Game\KindOfPuzzlePrototype2.5\Releases\1.0.6.steamless\Windows\x86\Dawn of a Soul_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: E:\Projects\Game\KindOfPuzzlePrototype2.5\Releases\1.0.6.steamless\Windows\x86\Dawn of a Soul_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading E:\Projects\Game\KindOfPuzzlePrototype2.5\Releases\1.0.6.steamless\Windows\x86\Dawn of a Soul_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: E:\Projects\Game\KindOfPuzzlePrototype2.5\Releases\1.0.6.steamless\Windows\x86\Dawn of a Soul_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading E:\Projects\Game\KindOfPuzzlePrototype2.5\Releases\1.0.6.steamless\Windows\x86\Dawn of a Soul_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: E:\Projects\Game\KindOfPuzzlePrototype2.5\Releases\1.0.6.steamless\Windows\x86\Dawn of a Soul_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading E:\Projects\Game\KindOfPuzzlePrototype2.5\Releases\1.0.6.steamless\Windows\x86\Dawn of a Soul_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: E:\Projects\Game\KindOfPuzzlePrototype2.5\Releases\1.0.6.steamless\Windows\x86\Dawn of a Soul_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading E:\Projects\Game\KindOfPuzzlePrototype2.5\Releases\1.0.6.steamless\Windows\x86\Dawn of a Soul_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: E:\Projects\Game\KindOfPuzzlePrototype2.5\Releases\1.0.6.steamless\Windows\x86\Dawn of a Soul_Data\Managed\UnityEngine.Timeline.dll (this message is harmless)
Loading E:\Projects\Game\KindOfPuzzlePrototype2.5\Releases\1.0.6.steamless\Windows\x86\Dawn of a Soul_Data\Managed\UnityEngine.Timeline.dll into Unity Child Domain
Platform assembly: E:\Projects\Game\KindOfPuzzlePrototype2.5\Releases\1.0.6.steamless\Windows\x86\Dawn of a Soul_Data\Managed\LibTessDotNet.dll (this message is harmless)
Loading E:\Projects\Game\KindOfPuzzlePrototype2.5\Releases\1.0.6.steamless\Windows\x86\Dawn of a Soul_Data\Managed\LibTessDotNet.dll into Unity Child Domain
Platform assembly: E:\Projects\Game\KindOfPuzzlePrototype2.5\Releases\1.0.6.steamless\Windows\x86\Dawn of a Soul_Data\Managed\XInputDotNetPure.dll (this message is harmless)
Loading E:\Projects\Game\KindOfPuzzlePrototype2.5\Releases\1.0.6.steamless\Windows\x86\Dawn of a Soul_Data\Managed\XInputDotNetPure.dll into Unity Child Domain
Platform assembly: E:\Projects\Game\KindOfPuzzlePrototype2.5\Releases\1.0.6.steamless\Windows\x86\Dawn of a Soul_Data\Managed\System.dll (this message is harmless)
Platform assembly: E:\Projects\Game\KindOfPuzzlePrototype2.5\Releases\1.0.6.steamless\Windows\x86\Dawn of a Soul_Data\Managed\System.Core.dll (this message is harmless)
- Completed reload, in  0.025 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 1.250800 ms
Setting up 4 worker threads for Enlighten.
  Thread -> id: 185c -> priority: 1 
  Thread -> id: 2ae4 -> priority: 1 
  Thread -> id: 18cc -> priority: 1 
  Thread -> id: 1528 -> priority: 1 
